

Hosted by: Larry Stevenson a.k.a. Phantomkill7 Directed by: Larry Stevenson a.k.a. Phantomkill7 Date: March 27, 2010 Location: Blackstone Field Rally at: 08:00 HRS Safety briefing: 08:30 HRS Start: 09:00 HRS Admission: Free Contact: Larry Stevenson Email: phantomkill7@gmail.com Phone: 575-386-3105
Synopsis: The year is 2013, and the Russian Communist Revivalist (or UNIFORM REQUIREMENTS: Task Force 321: Desert Digital, or Multicam. Spetsnaz: Woodland BDU, Desert 3 Color, ACU, ABU, Desert 6 color chocolate chip, Russian Camouflage, or Half Sold Color-Half Camouflage (one of the designs above).
SCENARIO 1: SHOOTING STARS (60 minutes) Task Force 321: There will be multiple ICBM sites spread out through the area of operation. Your job is to neutralize all enemy ICBM sites. There will be a key attached to the ICBM (How? You will have to determine that) in which you will have to successfully attain, then use that key to access a lock box housing a fog horn, blow the fog horn to successfully show that you have detonated an ICBM. Each ICBM that has been verifiably detonated counts as 1 point. The team with the highest points at the end of the scenario wins. Spetsnaz: There will be multiple ICBM sites spread out through the area of operation. Your job is to launch all of your ICBM's. There will be detailed directions on how to launch the rockets WHICH ARE SAFE AND NON-PYRO TECHNIC. For every rocket successfully launched, your team will be rewarded 1 point. The team with highest points at the end of the scenario wins. "30-60 (depending on the number of players) minute intermission to reload, drink water, tally scores, and whatever you need to do."
SCENARIO 2: Task Force 321: There is a Mexican village and nearby town that is under blistering Spetsnaz sniper fire. Your mission is to secure all villagers and town's people. Your secondary mission is to annihilate all Spetsnaz snipers. For every villager and town person you save is 1 point. For every Spetsnaz sniper you kill is 2 points. The team with highest points at the end of the scenario wins. Only killing Spetsnaz snipers will count as point kills. Spetsnaz: Task Force 321 is hot on your trail, so command orders you to slow them
down. You spot a Mexican town next to a village that has easy open targets,
and makes great for a kill zone. Your mission is to snipe and engage all
designated villagers and town people. Your secondary mission is to snipe and
engage all Task Force 321 personnel. ONLY BOLT ACTION SNIPER RIFLES ALLOWED.
I WILL PROVIDE A GAME READY SNIPER RIFLE IN THE EVENT THAT NOBODY HAS ONE.
THE SR-25, M14, AND OTHER SNIPER RIFLES THAT HAS THE FULLY AUTOMATIC FEATURE,
OR ARE 'NOTE: Props and what counts as a successful villager / town person kill
or save will be explained on-site at the game.' 60-80 (depending on the number of players) minute intermission to reload, drink water, tally scores, and whatever you need to do.
SCENARIO 3: RED MEDLEY (60 minutes) Task Force 321: You witness the unsuccessful launch of three objects into the air. It is unknown whether these objects are missiles of some sorts, or clandestine satellites. Your mission is to secure whatever materials they are and safely extract those materials to your safe zone. If you successfully secure an object, and extract it safely to the safe zone is 3 points, BUT if you LOOSE the object to the 'Spetsnaz' during extraction then you FORFEIT those 3 points. The team with the most points at the end of the scenario wins. Spetsnaz: You witness your failed attempt to launch your clandestine package. To remain covert and keep a low signature you must find these clandestine materials. Your mission is to locate these three objects and extract them to your safe zone. If you successfully secure an object, and extract it safely to the safe zone is 3 points, BUT if you LOOSE the object to the 'Task Force 321' during extraction then you FORFEIT those 3 points. The team with the most points at the end of the scenario wins. 30-60 (depending on the number of players) minute intermission to reload, drink water, tally scores, and whatever you need to do.
SCENARIO 4: TARGET ACQUIRED (30 minutes) Task Force 321: US SOCOM notifies you that there is a High Value Target (HVT) in custody of the Spetsnaz carrying valuable intelligence. Your mission is to neutralize the HVT and retrieve the valuable intelligence that is on him. If you successfully neutralize the HVT is 2 points, retrieval of the intelligence packet is 2 points, and successful extraction to your safe zone with intelligence packet is 1 point. IN ORDER FOR A HVT ASSASSINATION TO BE SUCCESSFUL, AN AIRSOFT ROUND MUST SUCCESSFULLY PENETRATE (THROUGH BOTH SIDES) OF AN EMPTY SODA CAN (WILL EXPLAIN). If the Spetsnaz retakes the intelligence packet, you FORFEIT 2 points. The team with the most points at the end of the scenario wins. NOTE: IF YOUR ASSASSIN DIES, HE IS NO LONGER IN THE GAME, AND CANNOT BE TREATED OR RESPAWNED. SPETSNAZ: Your are well aware that you are traveling with a High Value Target (HVT), and that it is mission critical that you get this individual to where he has to be. Your mission is to neutralize any assassin, and get the valuable intelligence packet/ individual to the designated safe zone. If you successfully neutralize any assassin is 2 points, successful extraction of HVT is 1 point, and successful extraction to your safe zone with intelligence packet is 2 point. IN ORDER FOR AN ASSASSIN TERMINATION TO BE SUCCESSFUL, AN AIRSOFT ROUND MUST SUCCESSFULLY PENETRATE (THROUGH BOTH SIDES) OF AN EMPTY SODA CAN (WIL EXPLAIN). If the Task Force 321 retakes the intelligence packet, you FORFEIT 2 points. The team with the most points at the end of the scenario wins. NOTE: IF YOUR HVT DIES, HE IS NO LONGER IN THE GAME, AND CANNOT BE TREATED OR RESPAWNED 30-60 (depending on the number of players) minute intermission to reload, drink water, tally scores, and whatever you need to do.
SCENARIO 5: SEAL THE DEAL (90 minutes) Task Force 321: A CIA Predator reconnaissance drone, has identified the last UCSR
clandestine stronghold in the upper country Spetsnaz: The UCSR want to send a strong message to the
�We will tally up the scenario scores and announce the team that won the
overall operation, and post an after action report on ssalvosa.webs.com and
airsoftnewmexico.com we look forward to playing with you, and I'll see you on
the field. Proper eye protection is required in order to participate, and be at least over the age of 14 years of age if participating without supervision. If you are under the age of 14, you must have a parental authority present and 'participating' with you, no exceptions.
ESTIMATED TOTAL GAME TIME IS BETWEEN 8 TO 9 HOURS INCLUDING A 1 HOUR LUNCH BREAK. IF YOU HAVE ANY FURTHER QUESTIONS CALL OR EMAIL. |
